Ranged builds are a great option for players that like having a little breathing room during combat. Solar Flare Set (buffs life regen and reduces all damage types)Īnkh Shield (immunity to knockback, bleeding, broken armor, confused, cursed, darkness, poison, silenced, slow, weak, and chilled debuffs) Meowmere (highest damage output and strongest knockback combo weapon that fires projectiles) Valhalla Knight's Set (buffs melee bonuses)įire Gauntlet (buffs all melee attack bonuses, adds Hellfire to all attacks) Terra Blade (continues to be the best weapon at this stage) Mechanical Glove (continues to offer the best knockback and attack speed buffs) Terra Blade (fires fast, long-ranged piercing projectiles)īeetle Armor (buffs melee damage and speed) Mechanical Glove (greatly buffs knockback and attack speed) True Night's Edge (another combo weapon with a strong Melee attack, as well as Ranged projectiles) Mythril Set (greatly buffs melee bonuses)īerserker's Glove (buffs mele speed, greatly buffs knockback) Note that this is an inexhaustive list play around with what works best for you and your playstyle, and don’t be afraid to switch classes if you find a cool new Weapon that you want to try!Īncient Shadow Armor (buffs melee attack speed)Įnchanted Sword (fires projectiles, making it a strong combo Melee/Ranged option)įeral Claws (continue to provide best melee buff)įetid Baghnakhs (high damage with quick attack times) The table below gives examples of Melee builds for each world state as you progress through Terraria. Due to the close combat required for a Melee build, we recommend you equip Vanity Items that grant flight or increased movement speed, to ensure you’re able to maneuver around hostile mobs and bosses while mitigating damage. Melee Weapons include, but are not limited to, Swords, Yoyos, Spears, and Maces. On the contrary, minions that hit rapidly with low base damage such as Enchanted Daggers and UFOs pair poorly with this whip.Melee builds are an excellent choice for new players, as they often utilize Armor that has high defense, as well as Weapons that have a high damage output at the cost of range.It is particularly effective when paired with the Desert Tiger Staff, Abigail's Flower or the Stardust Dragon Staff, due to their unique ability to increase minion damage based on the number of slots invested in them. Because the Firecracker's effect multiplies damage dealt instead of giving an additive tag damage increase, it works best with minions that have high base damage.This weapon produces light when swung, making it helpful for revealing caves and ores through walls.It pairs well with other whips that temporarily increase melee speed on hit, such as Snapthorn and Durendal, as higher attack speed means it can re-apply its tag more often.Due to its unique tag multiplier effect, the whip can remain viable even after Moon Lord has been defeated.However, due to its relatively low range and summoners' generally poor defense, it will require more skill on dodging attacks to use it as a main weapon. via Titan Glove upgrades, this whip can achieve very high DPS with most minions. This makes it more potent than the Cool Whip when actively attacking, but unlike the Spinal Tap or Snapthorn, it does not provide lingering damage bonuses. Its effect is very different from the other two whips, as it scales with the minion's base damage and its own attack speed rather than the attack speed of the minion. Like the Cool Whip and Dark Harvest, the Firecracker forgoes summon tag damage for a special on-hit effect.The Firecracker's explosion effect cannot be triggered on enemies that are immune to all debuffs, such as The Destroyer and the Flying Dutchman.The explosion does not damage multiple enemies. The explosion will not repeat itself until the enemy is struck again. When a minion attacks an enemy marked by the Firecracker, a small explosion will occur, and the enemy takes 2.75 times the damage from the minion's attack. It also inflicts the Hellfire debuff to all targets. Like other whips, it causes minions to focus on the last-struck enemy. The Firecracker is a Hardmode whip that is dropped by the Wall of Flesh with a 12.5*1/8 (12.5%) / 25*1/4 (25%) chance. The Firecracker attacking Target Dummies. For the removed weapon, see Firecracker (mobile).
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